Introduction
Cinema 4D for motion graphics artists
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Before you begin this course
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New features highlighting
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1. What Are Motion Graphics?
What are motion graphics?
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The motion graphics pipeline
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Examples of work
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Core concepts for 3D and motion graphics
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2. MoGraph Basics and Animation Techniques
What is MoGraph?
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Create and modify clones
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Create and finesse animation
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Timeline functions
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Copy and offset keyframes
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Move animated objects
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Retime animation with Time Tracks
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3. Text and Splines
What are splines?
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Work with Illustrator files in C4D
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Spline modeling tools
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Type tools in C4D
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4. Working with Cameras
Camera basics
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Create a camera animation
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Morph between cameras
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Control cameras with other tags
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5. Procedural Modelling
Modeling overview
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Model with primitive objects
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Combine primitives with deformers
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Use MoGraph as a modeling tool
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6. Additional Modelling Approaches
What are volumes?
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Volume modeling a bottle
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Polygonal modeling and deformers
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7. Lighting Techniques
How lights work in C4D
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Create a basic light setup
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Other lighting methods
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8. Work with Materials and Textures
Create and apply materials
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Add imperfections with shaders
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Create liquid and plastic materials
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Create bumpy surfaces
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Manipulate materials on objects
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9. The Power of MoGraph and Fields
What are Fields?
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Work with Field lists and blend Fields
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Read and organize Fields
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Share Field
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Group Field
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Remap values with modifier layers
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Work with Delay and Decay
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Make selections with Fields
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Use MoGraph tags with Fields
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Trigger animation with Fields
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Create a text transition with Sub-Fields
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Fields and Volumes
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Create organic growth patterns
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10. Rendering and Compositing for Motion Graphics
Compositing tag
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Common render settings
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Create preview renders
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Work with takes
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Set up multi-pass renders
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The AEC workflow
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Challenge
Challenge overview
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Solution to challenge
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Ex_Files_Cinema_4D_R20_EssT_Motion_Graphics.zip
(566.5 MB)