Introduction
Using Fusion 360 for product design
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File organization tips
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Running Fusion on your computer
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1. Sketching
Sketch fundamentals: Start from origin
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Dimensions and constraints
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3D sketching
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Dimensions and user parameters
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2. Solid Modeling: Revolve
Sketch
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Using a sketch to manage precision geometry
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Revolve
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3. Surface Modeling: Extrudes, Lofts, and Offsets
Creating reference construction planes
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Sketching based on a construction plane
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Extrude
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Surface Offset tool
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Offset plane
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Lofting to control inner surfaces
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Stitch
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4. Surface Modeling: Sweeps
Creating reference construction planes
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Cross-section sketches and splines for path of sweep
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Sweeping
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5. Solid Model Cutting: Seat Tube and Bottom Bracket
Pipe tool
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Construction plane and sketch
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Offset and sketch
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Lofting and stitching
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Split tool
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Pipe tool (BB)
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Threading tool (BB) and chamfer
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6. Importing Step Files
Importing files
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Positioning and capturing based on sketch
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7. Surfacing with T-Splines
Pipe tool
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Manipulating tube shapes
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Creating and adjusting wall thickness
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Mirroring and duplicating
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8. Component Joints and Assemblies
Linking components to sketch
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Trimming parts with Split Body tool
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Bonus Info
Importing models from external sites
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Ex_Files_Fusion_360_Modeling_Techniques_Workflow.zip
(20.7 MB)