Introduction
Welcome
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What you should know
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Using the exercise files
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1. Going Beyond 2D with SpriteKit
ARKit basics
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SpriteKit basics
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How SpriteKit and ARKit work together
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2. First Steps with ARKit and SpriteKit
ARKit project setup
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How to check for ARKit compatibility
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A basic ARKit configuration
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Hit testing: Find anchors and place birds
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3. AR Game Setup with SpriteKit
The game we want to create
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Project overview
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The SpriteKit editor: Create a cool menu
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User interactions with sprites
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SKActions: A flying bird
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4. Add AR Capabilities
Add anchors at random positions
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Attach nodes to anchors
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Catch birds using z-distance
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Finishing touches
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Ex_Files_ARKit_Dev.zip
(1.7 MB)