Introduction
                                    
                                        Welcome to NUKE Nuggets Weekly
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                1. Nuke Nuggets Weekly 2016 Q1
                                    
                                        001 View wireframe over a clip
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        002 Photorealistic light glows
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        003 Create a perfect orbiting camera move
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        051 Remove uneven lighting from a texture
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        004 Reformat node tips and tricks
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        005 Match two clips with a Grade node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        006 How to do math in parameter fields
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        007 How to make trick gradients
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        008 Animate a 3D Flag with DisplaceGeo
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        009 How to read the node indicators
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        066 Hierarchical roto
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        068 Curve editor
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                2. Nuke Nuggets Weekly 2016 Q2
                                    
                                        010 The unpremultiply operation explained
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        011 Unpremultiply workflow examples
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        012 Get more out of the Merge node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        013 How to do relative addressing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        014 How to create a bump map
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        015 How to do a glam pass
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        016 Edit your demo reel in NUKE
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        017 How to work with interlaced video
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        018 Work with 3:2 pulldown video
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        019 Protect your shots with a Soft Clip
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        020 How to clone and reveal with roto shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        021 Create a true path of motion
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        022 Automate your flickering lights
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                3. Nuke Nuggets Weekly 2016 Q3
                                    
                                        023 Fix video chroma subsampling artifacts
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        024 Paint through backgrounds with RotoPaint
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        025 Faster shot production with bookmarks
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        026 When not to use the screen operation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        027 How to make your own starfields
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        028 Instant starfields with the GenStar gizmo
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        029 Add photorealism to your starfields
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        030 Productivity tips: Toolsets and workspaces
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        031 How to use NUKE expressions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        032 Power your composites with math functions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        033 Understand transform concatenation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        034 Quickly color match two clips
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                4. Nuke Nuggets Weekly 2016 Q4
                                    
                                        035 Roto workflows for every occasion
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        036 Be more productive with NUKE's timeline
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        037 NUKE's secret chroma keyer
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        038 A new feature in Roto node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        039 Power down node groups for productivity
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        040 Add a true velocity control to your animation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        041 Techniques for better luma keys
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        042 Screen leveling for even better luma keys
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        043 Roto node edge feathering
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        044 Introduction to User Knobs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        045 Advanced User Knobs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        046 Speed development with a master disable
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        047 Secrets of the Grade node
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                Nuke Nuggets Weekly 2017 Q1
                                    
                                        048 How to use conditionals for more control
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        049 Reconnect all your media with one command
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        050 Mastering NUKE's viewer wipe controls
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        052 Work faster with NUKE's viewer
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        053 Projections
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        054 Side by side
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        055 Gain without grain
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        056 Time markers
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        057 Position pass tracking
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        058 Field mask
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        059 Image array
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        060 TimeEcho clean plate
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                Nuke Nuggets Weekly 2017 Q2
                                    
                                        061 Normal relighting
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        062 Image lineup
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        063 Viewer magic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        064 About time
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        065 More about time
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        067 Precorrect bluescreen
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        069 Animation time
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        070 IBKColour node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        071 More about the IBKColour node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        072 IBKGizmo node
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                Nuke Nuggets Weekly 2017 Q3
                                    
                                        073 Fog
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        074 Edge grading
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        075 Resize rotos
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        076 Edge extension
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        077 Color nodes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        078 Wound reveal
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        079 Solutions for tracking out of frame
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        080 Transferring luminance between images
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        081 Tracking long pans with the Planar Tracker
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        082 Preventing distortion of a spherical texture map
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        083 How to ripple edit a roto
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        084 Using the Emboss nodes
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                Nuke Nuggets Weekly 2017 Q4
                                    
                                        085 Rendering camera projections as UV maps
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        086 Working with the Dilate and Erode nodes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        087 Grade node clamp settings for RGB images
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        088 Grade node clamp settings for mattes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        089 Best techniques for the Grain node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        090 FillMat, MergeMat, and BlendMat Demystified
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        091 Ignore masks for the Planar Tracker
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        092 How to paint on perspective surfaces
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        093 The secret life of Transform nodes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        094 Dialing in your animation with a speed knob
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        095 Control math functions with curves
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        096 How to change output frame numbers
                                            
                                                ()
                                            
                                            
                                    
                             
                            
                                Nuke Nuggets Weekly 2018 Q1
                                    
                                        097 Avoid artifacts by sharpening in log space
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        098 Easy marker removal with blur and grow
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        099 Easy wire removal with blur and grow
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        100 Spill suppression using unspill
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        101 Smart grain management workflows
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        102 Node operations to speed shot development
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        103 The mysterious Reconcile3D node
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        104 Make movie magic with slot gags
                                            
                                                ()
                                            
                                            
                                    
                             
                     
                        
                                
                                    046_master_disable.zip
                                    
                                        (635 KB)
                                    
                                
                                
                                    045_user_knobs_advanced.zip
                                    
                                        (666 KB)
                                    
                                
                                
                                    044_user_knobs_intro.zip
                                    
                                        (645 KB)
                                    
                                
                                
                                    043_feather_falloff.zip
                                    
                                        (635 KB)
                                    
                                
                                
                                    042_screen_leveling.zip
                                    
                                        (4.0 MB)
                                    
                                
                                
                                    041_lumakeys.zip
                                    
                                        (4.0 MB)
                                    
                                
                                
                                    040_velocity.zip
                                    
                                        (102 KB)
                                    
                                
                                
                                    038_Roto_cornerpin.zip
                                    
                                        (1.1 MB)
                                    
                                
                                
                                    037_chromakey.zip
                                    
                                        (594 KB)
                                    
                                
                                
                                    036_timeline.zip
                                    
                                        (61 KB)
                                    
                                
                                
                                    047_Grade_secrets.zip
                                    
                                        (2.1 MB)
                                    
                                
                                
                                    049_search_replace.zip
                                    
                                        (51 KB)
                                    
                                
                                
                                    023_chroma_subsampling.zip
                                    
                                        (1.0 MB)
                                    
                                
                                
                                    035_masking_workflows.zip
                                    
                                        (5.5 MB)
                                    
                                
                                
                                    034_Grade_match.zip
                                    
                                        (7.1 MB)
                                    
                                
                                
                                    033_concatenation.zip
                                    
                                        (533 KB)
                                    
                                
                                
                                    032_math_functions.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    031_expressions.zip
                                    
                                        (625 KB)
                                    
                                
                                
                                    030_productivity_tools.zip
                                    
                                        (655 KB)
                                    
                                
                                
                                    029_GenStar_advanced.zip
                                    
                                        (21 KB)
                                    
                                
                                
                                    028_GenStar_gizmo.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    027_starfields.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    010_unpremultiply_explained.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    057_positionpasstracking.zip
                                    
                                        (8.7 MB)
                                    
                                
                                
                                    056_timemarkers.zip
                                    
                                        (317 KB)
                                    
                                
                                
                                    055_gainwithoutgrain.zip
                                    
                                        (1.9 MB)
                                    
                                
                                
                                    054_sidebyside.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    053_projections.zip
                                    
                                        (414 KB)
                                    
                                
                                
                                    059_imagearray.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    065_about_time_pt2.zip
                                    
                                        (61 KB)
                                    
                                
                                
                                    064_about_timept1.zip
                                    
                                        (61 KB)
                                    
                                
                                
                                    063_viewer_magic.zip
                                    
                                        (1.6 MB)
                                    
                                
                                
                                    062_image_lineup.zip
                                    
                                        (4.1 MB)
                                    
                                
                                
                                    061_normal_relighting.zip
                                    
                                        (1.7 MB)
                                    
                                
                                
                                    060_TimeEcho_cleanplate.zip
                                    
                                        (8.4 MB)
                                    
                                
                                
                                    066_hierarchical_roto.zip
                                    
                                        (7.0 MB)
                                    
                                
                                
                                    052_viewer_productivity.zip
                                    
                                        (61 KB)
                                    
                                
                                
                                    051_textures.zip
                                    
                                        (1.8 MB)
                                    
                                
                                
                                    050_viewer_wipe_controls.zip
                                    
                                        (870 KB)
                                    
                                
                                
                                    048_conditionals.zip
                                    
                                        (21 KB)
                                    
                                
                                
                                    024_paint_in_picture.zip
                                    
                                        (1.2 MB)
                                    
                                
                                
                                    026_plus_vs_screen.zip
                                    
                                        (72 KB)
                                    
                                
                                
                                    007_gradient_tricks.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    074_edge_grading.zip
                                    
                                        (102 KB)
                                    
                                
                                
                                    073_fog.zip
                                    
                                        (81 KB)
                                    
                                
                                
                                    069_animation_time.zip
                                    
                                        (31 KB)
                                    
                                
                                
                                    068_curve_editor.zip
                                    
                                        (632 KB)
                                    
                                
                                
                                    067_precorrect_greenscreen.zip
                                    
                                        (67 KB)
                                    
                                
                                
                                    072_IBKGizmonode.zip
                                    
                                        (3.5 MB)
                                    
                                
                                
                                    071_IBKColour_nodept2.zip
                                    
                                        (10.4 MB)
                                    
                                
                                
                                    070_IBKColour_nodept1.zip
                                    
                                        (13.4 MB)
                                    
                                
                                
                                    005_Grade_colormatch.zip
                                    
                                        (942 KB)
                                    
                                
                                
                                    004_Reformat_tricks.zip
                                    
                                        (21 KB)
                                    
                                
                                
                                    003_orbiting_camera.zip
                                    
                                        (932 KB)
                                    
                                
                                
                                    002_lightglows.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    001_wireframe_over_2D.zip
                                    
                                        (2.1 MB)
                                    
                                
                                
                                    022_light_flicker.zip
                                    
                                        (2.0 MB)
                                    
                                
                                
                                    021_path_of_motion.zip
                                    
                                        (4.5 MB)
                                    
                                
                                
                                    020_Roto_clone.zip
                                    
                                        (14.3 MB)
                                    
                                
                                
                                    019_soft_clip.zip
                                    
                                        (1.1 MB)
                                    
                                
                                
                                    018_3_2_pulldown.zip
                                    
                                        (4.3 MB)
                                    
                                
                                
                                    017_interlaced_video.zip
                                    
                                        (33.7 MB)
                                    
                                
                                
                                    016_demo_reel.zip
                                    
                                        (614 KB)
                                    
                                
                                
                                    015_glam_pass.zip
                                    
                                        (22.6 MB)
                                    
                                
                                
                                    014_bump_map.zip
                                    
                                        (5.7 MB)
                                    
                                
                                
                                    013_relative_addressing.zip
                                    
                                        (154 KB)
                                    
                                
                                
                                    012_Merge_magic.zip
                                    
                                        (3.3 MB)
                                    
                                
                                
                                    011_unpremultiply_workflows.zip
                                    
                                        (676 KB)
                                    
                                
                                
                                    009_nodeindicators.zip
                                    
                                        (604 KB)
                                    
                                
                                
                                    008_3Dflag_animation.zip
                                    
                                        (154 KB)
                                    
                                
                                
                                    075_resize_rotos.zip
                                    
                                        (635 KB)
                                    
                                
                                
                                    076_edge_extension.zip
                                    
                                        (379 KB)
                                    
                                
                                
                                    077_color_nodes.zip
                                    
                                        (61 KB)
                                    
                                
                                
                                    078_wound_reveal.zip
                                    
                                        (41 KB)
                                    
                                
                                
                                    104_slot_gags.zip
                                    
                                        (102 KB)
                                    
                                
                                
                                    103_Reconcile3D_node.zip
                                    
                                        (22.4 MB)
                                    
                                
                                
                                    102_node_ops.zip
                                    
                                        (102 KB)
                                    
                                
                                
                                    101_grain_management.zip
                                    
                                        (15.4 MB)
                                    
                                
                                
                                    100_Unspill.zip
                                    
                                        (1.9 MB)
                                    
                                
                                
                                    099_wire_removal.zip
                                    
                                        (1.4 MB)
                                    
                                
                                
                                    098_marker_removal.zip
                                    
                                        (6.5 MB)
                                    
                                
                                
                                    097_log_sharpen.zip
                                    
                                        (3.2 MB)
                                    
                                
                                
                                    096_Write_offset.zip
                                    
                                        (594 KB)
                                    
                                
                                
                                    006_parameterfieldmath.zip
                                    
                                        (10 KB)
                                    
                                
                                
                                    095_rate_curve.zip
                                    
                                        (89 KB)
                                    
                                
                                
                                    093_transform_nodes.zip
                                    
                                        (379 KB)
                                    
                                
                                
                                    092_perspective_paint.zip
                                    
                                        (256 KB)
                                    
                                
                                
                                    091_planar_tracker_holdouts.zip
                                    
                                        (56.7 MB)
                                    
                                
                                
                                    090_material_nodes.zip
                                    
                                        (3.1 MB)
                                    
                                
                                
                                    089_Regrain_node.zip
                                    
                                        (29.8 MB)
                                    
                                
                                
                                    086_dilate_erode.zip
                                    
                                        (2.7 MB)
                                    
                                
                                
                                    085_render_UV_maps.zip
                                    
                                        (2.0 MB)
                                    
                                
                                
                                    084_embossing.zip
                                    
                                        (410 KB)
                                    
                                
                                
                                    083_roto_ripple_edit.zip
                                    
                                        (41.7 MB)
                                    
                                
                                
                                    082_texture_map_sphere.zip
                                    
                                        (942 KB)
                                    
                                
                                
                                    081_planar_track_pans.zip
                                    
                                        (1.9 MB)
                                    
                                
                                
                                    080_luma_transfer.zip
                                    
                                        (1.6 MB)
                                    
                                
                                
                                    079_track_out_of_frame.zip
                                    
                                        (31.0 MB)
                                    
                                
                                
                                    094_speed_control.zip
                                    
                                        (533 KB)