Introduction
Add UX design to your talent stack
()
How this course will work
()
1. Why UX Design Is Important
You're already a UX designer
()
The need for innovative designs
()
Leveraging new technology
()
A well-designed app example
()
The value of good UX design
()
Obstacles to good design
()
Starting on the UX path
()
2. What Makes a Design Good or Bad?
Example of a design principle
()
Design principles: Based in the human brain
()
Design principles in context
()
Cognitive design principles
()
Design principles in the real world
()
Why crowded screens are bad
()
How to declutter crowded screens
()
Bringing it all together
()
3. Understanding Users and Their Needs
Building a design team
()
Business needs: Why are you redesigning this app?
()
Business needs: $100 exercise
()
Choosing users to observe
()
How to observe users in the wild
()
Questions to ask users
()
Static vs. dynamic
()
Recording and analyzing user observations
()
Observation exercise
()
Creating your punch list of design tasks
()
4. Ideation: Finding, Refining, and Culling Design Ideas
Sketching is the core technique
()
Innovation and ideation
()
Embracing constraints for multiple design solutions
()
Storyboarding
()
Types of storyboards
()
Media for storyboards
()
Storyboarding evaluation
()
Storyboarding exercise
()
Beyond storyboarding: Wireframing and illustration
()
Prototyping
()
Evaluation phase
()
5. Helpful Concepts and Techniques for the Design Process
Types of design projects
()
Dealing with status quo bias
()
Be bold
()
Breaking free from the past
()
The shapes exercise
()
Seeing the world with new eyes
()
Dealing with conflict in design evaluation
()
The economics of UX design
()
Aesthetics: Reaching an acceptable threshold
()
When to use a professional designer and how to find one
()