Previous Tips
                                    
                                        Loosen the joints
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Loosen the body
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        To twin or not to twin
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Head articulation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Physics: Falling
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Creating staggers
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cartoony male mouth shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Realistic male mouth shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Pose-to-pose wipes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Zipping off screen
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cartoony female mouth shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Realistic female mouth shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Bird beaks
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Stylized mouth shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Elderly mouth shapes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breakdown basics turns
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breakdown basics reactions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breakdown intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breakdown advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Thumbnail basics
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Thumbnail intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Thumbnail advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Fabric creases
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Drag basics
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Capes: Basics
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Capes: Intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Capes: Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Flags
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Dresses
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Flour sack
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Pantomime
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Pantomime advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Object design
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Objects Moving
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hair Basics
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hair Intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hair Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Ball bounce
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Fast Bite
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Wipes Blurs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Morphs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Change expression
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Timing basic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Timing intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Timing Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Texture Basic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Texture - advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Technical
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Traditional animation process
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Torque
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Realistic construction
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cartoony construction
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Eyeballs - cartoony
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Eyebrows - cartoony
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Eyeblinks - cartoony
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Pupils
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Eyes - realistic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Center mass
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Crowds
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Overcoming fear
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Overcoming mental blocks
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breakthroughs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Avoiding burnout
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        The mystery of appeal
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        The wheel of fortune
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Relationships matter
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Interpreting dreams
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating tails
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cheating transforms
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Model sheets
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Moving Hold
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Moving Hold Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Jumping with a push
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Push objects
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Coughing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Snoring
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Reaching
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Old styles: 1920s rubber hose intro
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Old styles: 1920s rubber hose scene
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Old styles: 1920s rubber hose post
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Loosen with a reversal
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Opposing actions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Overlap
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Follow through
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Leading actions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Overlapping large characters
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Drawings, frames, and exposures
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        From rough drawings to cleanup
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cell painting to DIP
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Color model
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Tremor
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Shaky walk
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Camera shots
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Strobing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Aspect ratios
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Looney Toons: Intro
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Looney Toons: Technical
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Looney Toons: Animation style
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Looney Toons: Walks and runs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Looney Toons: Scene
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Looney Toons: FX explosion
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Bouncing ball
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Opposing action: Basic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Opposing action: Intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Opposing action: Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Counterpose: Basic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Counterpose: Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Overlap: Introduction
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Overlap: Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Perspective: Introduction
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Perspective: Intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Plotting arcs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Figure 8s
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Types of shots
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Camera moves
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Shot transitions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Staging: Introduction
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Staging: Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Line of action
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breaking a single joint
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breaking joints in a walk cycle
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Plotting arcs and timing in a walk
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Exaggerating the face
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Exaggerating the body
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Exaggerating acting
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Anticipate and overshoot the head
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Primary, secondary, and tertiary actions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Create personality with leading actions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Squashing the face for chewiness
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Squashing bodies for animal runs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Reversing the line of action
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        A stretchy jump
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Introduction to anticipation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Plotting character arcs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Leading actions on walks
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Fast transitions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breaking down a turn
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Introduction to accents
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Advanced stagger
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Squash and stretch
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Examples of counterpose
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Straight-ahead animation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Pose-to-pose animation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Different accents
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Correcting arcs and spacing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Frame rates and logistics
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Wheeled robot
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating walks on beats
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating candles
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Giant robot
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Tails and reversed curves
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating hair and clothing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Fixing hair and clothing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Plussing hair and clothing
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Tripod walk
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Dividing in thirds and fifths
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Lighting a scene
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        The mushroom cloud
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Ocean waves
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Ocean waves: Advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Drawing budget
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Sweatbox notes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Layout poses
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Concise naming conventions
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cheating camera orbits
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        When to start a pan
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Sixties TV intro and style
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Sixties TV Structure
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Sixties TV assembly
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Sixties TV post-production
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cheating depth with color and tone
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cheating depth of field with blurs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Cheating depth with motion
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Extreme walks
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Acting with clothing and hair
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Basic smoke poof
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Advanced smoke poof
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating a splash
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Constructing animal snouts
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating a dress
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Fixing a dress animation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Animating puppet dialog
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Planning side-scroller game animation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Creating the artwork and designs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Zero poses and idle animations
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Walks and hookups
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Jogs, runs, and hookups
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Picking up objects
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Jumping and crouching
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Firing a weapon
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Breaking an animation into pieces
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hit reacts
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Dies
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Flipping horizontally
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Wins and levels up
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Construction
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hands
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Advanced hands
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Texture in design
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Straights and curves
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Designing feet
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Dimensional forms
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Using color for story
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Styles
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Simple run
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Weight and mass
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Weight and mass in motion
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        The foundations of animation
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Easy vs. hard scenes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        ABC scenes
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Puppets and gestures
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Puppets and arcs
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Boiling a line
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Odd timing on twos
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        AA cycles
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        ABA cycles
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Don't pop 1: Line and color
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Don't pop 2: Lighting
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Don't pop 3: Camera angle
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Don't pop 4: Composition
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Dos and don'ts
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Making poses read
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Making expressions read
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Timing charts vs. tweening
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Capes basic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Capes intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Capes advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hair basic
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hair intermediate
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Hair advanced
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Flags
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Fine-tuning flags
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Punchy dialog
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        1980s TV animation history
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        1980s TV animation techniques
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        1980s TV animation scene
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        1980s TV animation post production
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Color vs. pencil test
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Popping on and off screen
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Foreshortening scene
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Isometric game intro
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Isometric game acting and dialog
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Isometric game turning around
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Isometric game walking
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Bluth-style intro
                                            
                                                ()
                                            
                                            
                                    
                                    
                                        Bluth-style design
                                            
                                                ()