Introduction
Welcome
()
What to know
()
Using the exercise files
()
1. Introduction to Virtual Reality
Virtual reality, augmented reality, and mixed reality
()
VR terminology
()
VR hardware and refresh rate
()
Head Mounted Display (HMD) options
()
2. Building Assets for Virtual Reality
VR asset modeling
()
Setting the scene: Real world scale
()
Building efficient models
()
Effective texturing
()
Exporting and ideal file formats for VR
()
Quality testing in VR
()
Geometry vs. normal mapping
()
3. Creating Mood and Adding Complexity for Virtual Reality
Creating mood with lighting
()
Using ambient effects, adding dust
()
Post-processing effects
()
4. Rendering for Virtual Reality
What is "Real Time"?
()
Rendering for film vs. games vs. VR
()
Tips to prevent VR sickness
()
Frame rate tools for VR
()
5. Advancements in Virtual Reality Content Creation
Unreal virtual reality technology
()
VR future considerations
()
Ex_Files_3D_Content_VR.zip
(195.0 MB)