Introduction
Design in a fast-paced sprint environment
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What you should know
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1. Design Spring Basics
What is a design sprint?
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Daily steps of a sprint
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Scenario: H+ supplements
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2. Introduction to Prototyping
The physical prototype
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Tools you can use
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Introduction to Framer X
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Visual inspiration for the project
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Explore mockups
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3. Build the First Prototype
Define the main layout
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Add texts and menu items
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Design the product card
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Finalize the detail product view
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4. Add Prototype Interactions
Products stack and scroll
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Add links for transitions
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Work with an item from the store
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Explore the sharing options
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Ex_Files_Execute_Design_Sprint_Framer_X.zip
(257.6 MB)