Adobe Flash Professional
What is Flash?
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Introduction
Welcome
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Using the exercise files
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Setting up local file permissions
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1. How Flash Professional Fits In
Flash for desktop web browsers
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Flash for desktop apps
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Flash for mobile apps
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Understanding how ActionScript fits into Flash
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2. Introduction to the Flash Interface
Choosing the type of document to work with
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Getting to know the Flash interface
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Working with panels and workspaces
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Understanding document orientation and guides
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Zooming and moving around
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3. Importing Graphics
Navigating in the library
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Understanding and importing bitmaps
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Understanding and importing vector files
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Using tricks and techniques for imported imagery
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4. Structuring a Flash Document
Adjusting document settings
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Organizing layers
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Utilizing guide layers
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Understand the Timeline and frame rate
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Previewing a project
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Defining frames and keyframes
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Manipulating frames and keyframes
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5. Drawing Basic Shapes
Understanding the Merge and Object Drawing modes
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Using the Line and Pencil tools
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Drawing with the Rectangle and Oval tools
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Drawing with the Rectangle and Oval Primitive tools
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Creating shapes with the PolyStar tool
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Manipulating items with the Free Transform tool
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6. Beyond Basic Shapes
Painting with the Deco and Spray Brush tools
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Using the Paint Bucket and Ink Bottle tools
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Cleaning up with the Eraser tool
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Drawing with the Brush tool
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Sampling color with the eyedropper
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Using the Color and Swatches panels
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Working with gradients and the Gradient Transform tool
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Using the Lock Fill modifier with gradients
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Creating shapes with the Pen tool and working with anchor points
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Selecting with the Lasso tool
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7. Symbols
Introducing symbols
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Understanding movie clip symbols
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Using graphic symbols
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Exploring button symbols
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Applying 3D and color transformations to symbols
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Troubleshooting problematic selections and seeing their properties
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8. Motion Tweens
Creating motion tweens
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Modifying motion tweens
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Using motion tweens in 3D space
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9. Motion Tweening Tools and Techniques
Exploring cool tools for motion tweening
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Exploring motion presets
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Copying and reversing motion tweens
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Nesting timelines
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Using graphics vs. movie clips for animation
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Onion skinning
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Editing multiple frames
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Understanding classic tweens
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10. Shape Tweens
Building shape tweens
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Employing shape hints
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11. Inverse Kinematics
Defining inverse kinematics (IK) motion
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Using the Bone tool
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Fine-tuning IK motion
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Integrating IK Ease, Spring, and Damping features
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Creating runtime IK
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Converting IK to frame-by-frame animation
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12. Effects and Masks
Understanding blend modes
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Applying filters
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Setting up masks
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Animating a mask
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13. Text
Comparing Text Layout Framework (TLF) vs. Classic text
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Exploring types of TLF and Classic text
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Exploring TLF text features
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Embedding fonts
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Working with right-to-left fonts
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14. Video
Using the Adobe Media Encoder
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Integrating video
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15. Audio
Importing and using audio
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Affecting playback control
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Controlling volume
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Choosing audio compression settings
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16. ActionScript
Understanding ActionScript and the Actions panel
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Using code snippets to create clickable items
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Combining clickability and timeline control
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Troubleshooting ActionScript
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17. Integrating with Other Applications
Integrating with Photoshop
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Integrating with Illustrator
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18. Publishing
Cleaning up and optimizing a file
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Configuring SWF publish settings
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Configuring HTML publish settings
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Looking at other types of files you can publish
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Using the Bandwidth Profiler
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19. Creating Desktop and Mobile Applications
Understanding Adobe AIR
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Publishing to desktop with AIR
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Publishing for mobile with AIR
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Conclusion
Where to go from here
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Ex_Files_FlashPro_CS6_EssT.zip
(366.0 MB)