Introduction
Use Fusion 360 to turn your ideas into designs
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1. Introduction to Fusion 360
What Fusion 360 does
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What Fusion 360 does not do
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Fusion 360 competitors and companions
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The online aspect of Fusion 360
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Browser-based CAD
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Team and client collaboration
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What is covered in this course
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What is not covered in this course
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2. Creating Basic Shapes
Environments: Designing
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Environments: Making
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Introduction to creating basic shapes
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Fusion 360's environments
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Environments: Showing
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User interface refresher
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Let's create some primitives
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An intro to sketching
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Sketch dimensions explained
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Extruding profiles to create objects
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What is lofting?
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Setting up your Loft profiles
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Lofting and controlling tangency
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Adding loft guide rails
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What are Sweeps?
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Fusion 360 can sculpt?
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What is surface modeling?
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3. Planning Your Design
Planning the process
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Take a step back
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Now get close and start drawing
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Overview of the timeline
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Editing via the timeline
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Why create user parameters?
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Timeline editing caveat: Sculpting
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The importance of edges
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The importance of cleanliness
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4. Editing Your Shapes
Making shapes useful
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Use patterns
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Sculpt edges and editing
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Intro: Modify and assemble tools
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Making shapes nice
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Combining shapes
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5. Inspecting and Creating Your Work
Analysis tools
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Analysis tools 2
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Measurement tools
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Exporting solid models
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Exporting polygonal models
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6. Solid Modeling Tutorial: Headphone Hanger
Introduction to planning your model
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Introduction to the step-by-step section
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Strategy: Inside-out
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Strategy: Outside-in
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Using paper, pencil, and a ruler
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Translating your design into a sketch
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Alternate: Uploading an image template
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Sketch and extrude the starter profile
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Creating a baseplate
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Create and extrude your aesthetic curves
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Bonus: Sweeping a lip
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Beauty through embellishments and fillets
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7. Sculpt Modeling Tutorial: Headphone Hanger
Introduction to sculpting the hanger
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Importing your template
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Sculpting a plane and editing the form
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Surface thickening the hanger portion
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Sketch and extrude a sculpted baseplate
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How to patch and stitch surface models
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Cutting holes and making it pretty
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8. Now That You Have Your Model
Let's make some photos
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Setting up your render stage
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Exporting to Meshmixer for 3D printing
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Conclusion
Other software classes to check out
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Next steps
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Ex_Files_Fusion_360_Essential_Training.zip
(156.0 MB)