Introduction
Thoughts on learning Motion
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1. Understanding Motion Graphics
Motion graphic breakdown
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Creative process: File organization
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Creative process: Motion graphics
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Get started in Motion
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2. Exploring Typography
Intro to typography
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Choose wisely: Typefaces
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Creating and animating type
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3. Creating a Color Palette
Intro to color theory
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Creating palettes in Motion
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Methods of applying colors
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4. Creating Shapes and Composition
Importing layered Photoshop documents
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Add shapes for stronger composition
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Understanding the Library
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5. Using Textures for Depth and Emotion
Generating abstract textures
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Making abstract textures loopable
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Animating graphic style backgrounds
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Create depth with particles
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Add symmetry with filters
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Blending to texture layers
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6. Animation Techniques
Precise animation with keyframes
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Custom speeds with the Keyframe Editor
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Bounce and overshoot with behaviors
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Complex animation with simulations
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7. Transitions
Drawing custom shapes for animation
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Animated details with stylized shapes
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Dynamic transitions with Replicators
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Dynamic transitions with particles
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Positioning layers in 3D space
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Build animated camera transitions
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Ex_Files_Principles_Motion_GFx.zip
(93.7 MB)