Introduction
Welcome to Redshift for Cinema 4D (C4D)
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What you should know
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1. Redshift Overview
What is Redshift?
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Biased or unbiased rendering?
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Linear workflow in Redshift
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Node workflow
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Where to find everything
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Building a custom Redshift C4D layout
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2. Your First Scene
What you can make
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The camera
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Lighting the shot
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Adding materials
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The final render
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3. The Renderview
The interface
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Creating and comparing snapshots
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Working faster with the Renderview
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PostFX
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Checking final renders
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4. Geometry Options
Object tag overview
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Tesselation and displacement
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Particles
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Hair and splines
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5. Understanding Redshift Materials
Node editor
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Redshift material basics
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Metallic materials
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Transparent materials
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Subsurface materials
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Emissive materials
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Ambient occlusion
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Adding details and imperfections
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Using textures with materials
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Bump and displacement
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Applying decals and stacking materials
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Isolating stacked materials with nodes
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Triplanar node
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Multishaders and mograph
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6. Using Redshift Lights
Redshift lights overview
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Physical sun and sky
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Using HDRI lights in Redshift
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Fog and environment
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Gobos and shaders
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7. Redshift Cameras
Redshift Camera tag
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Depth of field and lens distortion
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Photographic exposure
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8. Final Renders
Redshift sampling theory
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Sampling in practice
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Auto sampling
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Global illumination
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Denoisers
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Motion blur
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AOVs and the manager
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Export settings
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Compositing tips
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9. Troubleshooting and Workflow Tips
Proxies
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Asset Manager
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Converting C4D materials
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Using substance assets
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Ex_Files_Redshift_Render_Essential_Training.zip
(758.1 MB)