Introduction
Welcome
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Using the exercise files
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What you should know before watching this course
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1. System Setup and Tour
Why use V-Ray?
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Recommended hardware
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Customizing the interface
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Installing V-Ray and DR Spawner
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Quick tour of the rendering interface
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2. Terminology and Strategy
Geeky definitions you should know
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Activating V-Ray and understanding its approach
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Critical quality settings
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The new physical camera vs. the old default camera
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3. V-Ray Express and Studio Tips
Using V-Ray Express for quick renders
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Saving time with Rhino's render-time effects
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Using the material override for quick reviews
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Understanding lighting types and why you only need one
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Setting up your perfect studio
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4. Material Editor Introduction
Setting up a material library
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Material types and their best uses
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Creating and designing your own materials
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Using Material Editor features
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5. Material Design and Theory
Texture mapping materials with bitmaps
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Texture mapping materials with bitmap widgets
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Texture mapping materials with procedurals
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Generating relief with bump and displacement mapping
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6. Using the V-Ray Options Editor
Using the V-Ray presets and options to simplify and streamline
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Using output settings for smart sizing
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Environment settings
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Dave's camera settings and strategies
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7. Using the V-Ray Frame Buffer and Color Corrections
Rendering with the frame buffer
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Make it pop with color corrections
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Conclusion
Rendering tips and tricks
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Ex_Files_Rend_Fund_Rhino_Vray.zip
(317.9 MB)