Introduction and Important Information
Welcome
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What you should know before watching this course
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Using the exercise files
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Software versions in use
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How our test scene is set up
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1. Color Bleed Basics
A little bit about how light works
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Defining color bleed
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2. Physically Accurate Color Bleed Control
Controlling reflectance through color values
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Controlling reflectance in bitmap images
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How geometry setup can affect color bleed
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The power of the White balance control
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Choosing placement of problem colors
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3. Global Illumination Controls
The Saturation Post-processing control
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Single-bounce primary engines
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Beware the GI multiplier control
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Saving GI map files to disk
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4. Other Color Bleed Control Options
Wrapper material
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Override material
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Color mapping and color bleed
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V-Ray object properties
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Render channels setup
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Using render channels
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Ex_Files_VRay_Control_Color_Bleed.zip
(120.3 MB)