Introduction
Welcome
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How to use the exercise files
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1. An Overview
A brief history of character animation
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Think physics and art, not software
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2. Squash, Stretch, and Anticipation
Principle 1: Squash and stretch
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Principle 2: Anticipation
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Challenge: An exercise with a ball
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Solution: An exercise with a ball
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3. Staging
Principles 3: Staging
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Challenge: An exercise with a flour sack
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Solution: An exercise with a flour sack
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4. Straight Ahead and Pose-to-Pose
Principle 4: Straight ahead
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Principle 4: Pose-to-pose
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Combine them to form copied pairs
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5. Follow Through and Slow In and Out
Principle 5: Follow through
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Principle 6: Slow in and out
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Using tangents to control slows/fasts
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6. Arcs and Secondary Action
Principle 7: Arcs
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Principle 8: Secondary action
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Challenge: An exercise with a flour sack
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Solution: An exercise with a flour sack
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7. Timing
Principle 9: Timing
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Principle 9: Spacing
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Challenge: An exercise with a ball
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Solution: An exercise with a ball
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8. Exaggeration, Solid Drawing, and Appeal
Principle 10: Exaggeration
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Principle 11: Solid drawing
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Principle 12: Appeal
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Challenge: An exercise with a flour sack
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Solution: An exercise with a flour sack
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Ex_Files_12Principles_Animation.zip
(1.1 GB)