1. Game Studios
A brief history of video games
()
The studio model
()
Phases of game development
()
Developers and publishers
()
2. Roles in Game Development
The game designer role
()
The level designer role
()
Level design skills
()
Game programming roles
()
Game programming skills
()
Game artist roles
()
Game artist skills
()
Game audio roles
()
Game audio skills
()
3. Game Design and Development
Game theory
()
The concept of fun
()
Define your player
()
Platform and distribution model
()
Choose a game engine
()
4. Alternatives to the Studio Model
Indie game development
()
Start a game studio
()
Funding options for games
()
What Is Your Next Step?
Next steps for designers
()
Next steps for artists
()
Next steps for programmers
()
Next steps for audio engineers
()