Introduction
Introduction to this course
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About the exercise files
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1. Creating Animated Steam in After Effects
Setting up your project and applying particles
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Setting the physics properties of the particles
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Defining and styling the individual particles
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Setting keyframes for particle birth rate
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Creating a seamless loop for animated particles
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Exporting frames of the looping animation
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2. Assembling and Testing Your Sprite Sheet
Importing and aligning frames into a single graphic
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Configuring and reviewing your sprite sheet animation
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Ex_Files_Cr8_Anim_Sprite.zip
(4 KB)