Introduction
Welcome
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How to use the exercise files
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1. Getting Started in Toolbag
Quick tour of the Toolbag interface
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Add and organize models
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Object transformations
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Add material to the model
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Save a scene
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2. Toolbag and PBR
What is PBR?
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Metal and non-metal surfaces
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Reflectivity
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Microsurface settings
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3. Shaders and Materials
Create a new scene and add light
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Skylight images
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Textures available in Toolbag
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Normal maps
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Transparency settings
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Work with preset materials
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4. Lighting and Cameras
Cameras and post effects
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Image-based lighting
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5. Rendering
Render settings
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Rendering with the Turntable
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Watermark the final render
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Final renders review
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Ex_Files_Marmoset_Toolbag.zip
(1.2 GB)