Introduction
Welcome
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What you should know before taking the course
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Using the exercise files
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1. What Makes Good Motion Graphic Design?
Making good motion graphic design
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The principles and elements of composition
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The rules of animation
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The basics of color theory
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The power of inspiration
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Working with limitations
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Meeting the deadline: Time management techniques
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2. Motion Graphics in FCP X
Creating an animated lower third: Part 1
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Creating an animated lower third: Part 2
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Importing and animating a Photoshop file
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Building a dynamic background
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Working with Motion or third-party templates
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Timesaving techniques
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3. Publishing from Motion to FCP X
Understanding rigging and publishing
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Options for sending clips from FCP X to Motion
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Keeping your projects organized
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Working in real time
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Creating animated text with behaviors
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Saving, locating, and viewing your published content
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Creating and publishing animated 3D text with Motion content: Part 1
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Creating and publishing animated 3D text with Motion content: Part 2
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Importing Illustrator and Photoshop files
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Animating an Photoshop file in Motion
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Adding a 3D camera to the animation
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Creating and publishing a custom transition
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Working and publishing effects to FCP X: Part 1
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Working and publishing effects to FCP X: Part 2
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Timesaving techniques in Motion
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4. Sending FCP X Clips and Projects to After Effects
Options for sending clips to After Effects
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Keeping your projects organized
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Working in real time
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Working with and animating After Effects text with presets
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Animating After Effects text manually
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The power of After Effects shapes
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Importing Illustrator and Photoshop files in After Effects
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Animating an Photoshop file in After Effects
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Adding a 3D camera to the logo animation
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Options for animating Illustrator files
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Exporting a logo animation to FCP X
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Replacing or connecting After Effects projects in the FCP X timeline
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Using Automatic Duck AEX import
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Timesaving techniques in After Effects
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Ex_Files_FCPX_Guru_MoGraph.zip
(2.0 GB)