Introduction
Welcome to One-on-One
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Previously on Illustrator One-on-One
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16. Tracing a Pixel-Based Image
Auto-tracing in Illustrator
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Embedding an image by opening it
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Linking an image by placing it
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Auto-tracing and resolution
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Upsample in Photoshop for better results
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Adjusting the Threshold value
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The advanced tracing options
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Expanding and simplifying traced paths
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Scaling your vector-based tracing
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Tracing lines with uniform strokes
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Tracing both strokes and color fills
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17. Pathfinder Operations
The world of complex path interactions
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Introducing the four shape modes
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Building dynamic compound shapes
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Exclude vs. Compound Path
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Mixing and matching shape modes
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Adding paths to a compound shape
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The six static Pathfinder operations
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Working with unfilled and open paths
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Additional Pathfinder options
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Repeating the last Pathfinder operation
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18. Layers and Stacking Order
The legend that is the Layers panel
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Hiding, showing, and creating layers
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Moving and copy objects between layers
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Lock, isolate, and preview a layer
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Selectively unlocking on canvas
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Adjusting the stacking order
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Expanding the contents of a layer
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Naming and arranging objects
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Containers: Compound paths vs. groups
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Targeting and formatting a group
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Targeting an entire layer
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19. The Appearance Panel
It's like a Layers panel for fills and strokes
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Assigning multiple fills and strokes
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Transforming fills and strokes
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Clearing and duplicating appearances
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Creating a transform sequence
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Appearance panel tricks
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Applying appearances to editable type
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Assigning patterns to fills and strokes
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Turning hexagons into honeycomb
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Stacking attributes and effects
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Building up depth with offset strokes
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Drop Shadow and Gaussian Blur
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20. Scaling and Rotating
The benefits of static transformations
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Introducing the Scale tool
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Setting the transformation origin
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Global Edit
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Introducing the Rotate tool
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Creating transformation guides
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Using the Scale tool to create primitives
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Uniting and rotating the primitives
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Introducing the Shear tool
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Skewing one path to match another
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Power-duplicating the petals of the star logo
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Offset Path: A different way to scale
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Adding skewed gradient shadows
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Transforming partial path outlines
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Using the Reflect tool
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Using the Reshape tool
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The Transform Each command
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21. Align and Distribute
How alignment and distribution work
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Snapping and Smart Guides
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Aligning a group to the artboard
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Distributing objects across the artboard
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Aligning to a fixed key object
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Distributing by a specified amount of space
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Using the Align options as positioning tools
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Adding extruded edges to your artwork
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Aligning the backs of your extruded letters
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Casting shadows from faux 3D objects
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22. Gradients and the Gradient Tool
The joy of custom gradients
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Assigning and modifying a gradient
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Lifting a color from a pixel-based image
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Designing and saving linear gradients
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Using the Gradient tool and Annotator
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Working with radial gradients
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Offsetting the center of a radial gradient
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Combining gradients with clipping masks
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Adjusting the opacity of gradients
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Working with freeform gradients
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Painting lines of freeform gradients
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Painting gradient hair
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Assigning a gradient to an entire layer
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Assigning gradient strokes
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Combining multiple gradient fills
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Exporting your emoji to use with a device
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23. Object Blends and Clipping Masks
Illustrator’s oldest dynamic functions
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Creating a dynamic object blend
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Redirecting a blend by editing its spine
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Creating a custom shape gradient
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Adding texture to your custom gradient
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Meet the Reverse Front to Back command
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Creating a clipping mask
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Masking the contents of an entire layer
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Fixing problems with the Blend tool
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Aligning your intervals to the spine
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Moving objects into a clipping mask
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Blending between groups
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Blending the colors of sequential paths
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24. Live Paint and Interwoven Objects
Coloring overlapping areas
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Introducing Live Paint
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Modifying Live Paint strokes
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Using the Live Paint Selection tool
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Coloring traced or freeform line art
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Automatic gap detection
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Merging live paint objects
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Filling a region with a gradient
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Introducing the false Möbius strip
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Drawing a ribbon using an object blend
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Violating all laws of stacking order
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Sneak peek: Recolor Artwork
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Shading a Live Paint object with gradients
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Tailoring your gradients to fit your art
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25. Placing Photographs
Introducing the pixel-based image
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Placing a photograph into your artwork
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Working with linked images
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Scaling and cropping with the bounding box
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Drawing a border around an image
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Cropping an image using a clipping mask
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Using the Mask and Crop Image buttons
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Creating dynamic crop marks around your art
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Placing an image with transparency
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Placing a photograph into editable type
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Adding stroke effects behind photo type
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Packaging all linked images and fonts
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26. The Color Guide Panel
Generating colors using harmony rules
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Introducing the Color Guide panel
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The color models: RGB, CMKY, and Lab
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The 23 color harmony rules
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Mixing and matching color harmonies
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Using a color group as a harmony rule
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Loading a predefined swatch library
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Introducing the Edit Colors dialog box
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Mastering the Edit Colors controls
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Constraining colors to a swatch library
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Sharing swatches between documents
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Making your swatch libraries persistent
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27. Recoloring Your Artwork
Changing lots of colors all at once
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Introducing the Recolor Artwork command
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Editing colors with the Lab Color Wheel
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Locating specific colors in your artwork
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Recoloring artwork using a color group
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Reducing your art to three spot colors
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The five color reduction methods
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Recoloring all varieties of gradients
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Recoloring a repeating tile pattern
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28. Dynamic Effects
My favorite features in all of Illustrator
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Applying and expanding a dynamic effect
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Drawing an orthogonal cube
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Creating a dynamic cube of cubes
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Busting up and coloring the cubes
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Adding glows and shadows with Outer Glow
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Targeting the contents of a group
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Clipping effects inside objects
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Creating flower petals with Pucker & Bloat
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Scale, rotate, and duplicate in one operation
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Document Raster Effects settings
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Alternating the colors of repeated objects
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Creating an origami effect with Zig Zag
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Duplicating effects between fills
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Swapping out colors in dynamic art
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Dynamic repeats: Mirror and Radial
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29. Saving Effects as Graphic Styles
Saving attributes and effects
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Introducing the Graphic Styles panel
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Creating your own graphic style
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Assigning a style to an entire layer
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Updating graphic styles
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Experiment freely without penalty
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Combining multiple styles
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Utterly mastering graphic styles
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Refining a Pucker & Bloat effect
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30. Printing Your Document
Illustrator’s elaborate Print Engine
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Printing to colored paper stock
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Adding a bleed for borderless printing
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The Separations Preview panel
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Working with Pantone spot colors
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Troubleshooting and overprinting
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Introducing the Print command
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Adding trim and printer’s marks
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Exporting color separations
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Conclusion
Until we next meet
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