1. Importing and Preparing Geometry in RealFlow
Importing the geometry to RealFlow
()
Grouping multiple nodes and rearranging the nodes in a logical manner
()
Applying different colors to the mash objects for easier visualization
()
Overview of the mashes structure and topology flow
()
2. Setting Up the Dynamic Type of Different Objects
Understanding the role of the different scene objects in the simulation
()
Understanding each dynamic type behavior
()
Setting up the dynamic type of different objects
()
3. RealFlow's World Scale
Understanding RealFlow's world scale
()
Setting up the correct world scale
()
4. Rearranging Objects' Locations in the RealFlow Scene
Unlocking the imported mash object attributes
()
Rearranging the letters in space
()
5. Soft Bodies Simulation
Adding gravity to the scene
()
Comparing and adjusting mash object mass
()
Speeding up simulation time
()
Reinforcing the springs
()
Optimizing the canvas properties
()
Adding a barrier for the canvas
()
Optimizing the letter properties
()
Adding a barrier for the letters
()
Increasing resolution for a more accurate result
()
6. Multiple Simulations
Understanding how the simulation data is written
()
Creating multiple simulation data files
()
7. Slow-Motion Simulations
Preparing for a slow-motion time remap simulation
()
8. Overview of Rendering and Compositing
Completing the simulation
()
Exporting the finished mesh data back into Maya
()
Shaders, illumination, and rendering setup in Maya
()
Compositing the finished shots in After Effects
()
Ex_Files_Sim_Mograph_Maya_RF_AE.zip
(102.4 MB)