Introduction
Welcome
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Using the exercise files
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1. Getting Familiar with RealFlow
Understanding the RealFlow pipeline
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Analyzing the demo scenes
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Setting preferences
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Creating and setting up RealFlow projects
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Browsing the interface
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Selecting and transforming objects
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Navigating in views
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Layout views and panels
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Choosing shading modes
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2. Particle Simulation
Importing a 3D scene
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Creating an emitter
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Adding a gravity daemon
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Controlling particle parameters
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Colliding particles with geometry
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Killing particles with k Volume
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Simulating surface tension
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Setting an initial state
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Keyframing node parameters
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Adjusting animation in the Curve Editor
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Fine-tuning a particle simulation
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Building a particle mesh
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Adjusting mesh parameters
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3. Hybrido Simulation
Setting the scene
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Creating a Hybrido domain
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Emitting fluid from an object
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Controlling cell size
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Choosing domain display options
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Adding a foam emitter
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Building a HyMesh
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4. RealWave with Caronte Rigid-Body Simulation
Creating a RealWave surface
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Adding modifiers
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Making an active rigid body
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Setting center of gravity
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Choosing Export Central cache outputs
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Adding crest splash
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Killing particles with k Age
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Adding object splash
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5. Interoperability with 3D Applications
Exporting and importing
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Using the Alembic format
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Linking to Realflow cache files
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Meshing at render time with RenderKit
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Rendering with mental ray
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Ex_Files_UaR_RealFlow.zip
(503.3 MB)