Introduction
Learn the basics of creating AR in Unity
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What you should know
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Using the exercise files
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1. Overview
The value of mobile AR in AEC
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Understanding mobile AR
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Understanding interaction
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Project overview
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2. Setting Up AR in Unity
Installing Unity
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Setting up your project in Unity
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The package manager
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Setting up AR in Unity
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AR session origin
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Enabling the debug visualizations
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3. Publishing Your AR Experience
Getting ready for iOS
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Publishing to iOS
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Building an XCode project
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Getting ready for Android
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Publishing to Android
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Best practices for performance
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4. Getting Going with Unity AR Remote
Introduction to AR Remote
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Prepare Unity for building
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Building for iOS
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Building for Android
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Testing a scene using AR remote
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5. Populating Your AR World
Getting your model into Unity
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Creating your manager script
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Setting up AR events
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Adding AR plane events
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Creating a simple debug panel
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Setting up the debug panel script
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Driving the debug panel via script
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6. Adding Simple Interaction
Using mobile input
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Aligning your assets to your AR world
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Identifying a component or mesh
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Performant object selection
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Getting more from your jet engine
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Adding flow
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Preparing for a simple dialog
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Creating the dialog UI
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Adding functionality to the dialog
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Completing your dialog with a button
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Wrapping up your interactivity
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AR app in action
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7. Bonus: Importing CAD Data
CAD data and ways to get it into Unity
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Ex_Files_Unity_AR_Visualization_01_Basic_Concepts.zip
(109.5 MB)