Introduction
Create real-time visualizations with 3ds Max and Twinmotion
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Using the exercise files
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1. Understanding Twinmotion
The Twinmotion interface
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Preferences and quality
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Navigation in Twinmotion
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Selecting and manipulating objects
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Twinmotion's Scene Graph
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2. 3ds Max Files into Twinmotion
Preparing your 3ds Max file
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Correcting UV mapping
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Exporting to FBX
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Importing into Twinmotion
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3. Working with Materials
Applying materials to objects
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Modifying materials
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Material libraries
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4. Adding Details
Adding objects and vegetation
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Using vegetation paint
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Using vegetation scatter
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5. Lights, Cameras, and Weather
Weather
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Cameras
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Environmental lighting and backgrounds
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Adding lights
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Configuring reflections
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6. Final Output
Create and export images
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Create and export video
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Creating presentations
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Phasing in Twinmotion
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Ex_Files_3ds_Max_and_Twinmotion_Arch_Viz.zip
(294.3 MB)