Introduction
UV mapping in Blender 2.8
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What you should know
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1. UV Mapping Fundamentals
What is UV mapping?
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Marking seams and unwrapping
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Testing for stretching
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Seams and applying scale
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Arranging UV islands
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Using the UV map for texturing
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UV mapping a cylindrical object
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Adding the soda can texture
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Using smart UV project
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Creating a wood texture in Krita
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Creating and applying a normal map
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2. Project #1: UV Mapping and Texturing a Dumpster
Beginning the UV map of the dumpster
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Continuing the UV map of the dumpster
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UV mapping the wheel
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Organizing the UV map
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Finishing the dumpster UV map
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Beginning the dumpster texture in Krita
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Finishing the dumpster texture map
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Applying the texture map to different materials
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3. Project #2: UV Mapping and Texturing a Building
Beginning to UV map building 01
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Continuing to UV map building 01
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Finishing the UV map building 01
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Using the stitch tool
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Testing the texture size in Krita
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Creating the color map for the building
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Finishing the building textures
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Creating materials and applying textures
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4. Project #3: Baking a Normal Map
UV mapping the trash can
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Adding sculpt detail to the trash can
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Baking a normal map
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5. Project #4: UV Mapping a Character
Beginning to UV map the head
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UV mapping the head
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Mapping the torso, arms, and hands
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UV mapping the legs and boots
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UV mapping the eyes and teeth
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Scaling and packing the UV islands
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6. Project #5: UV Mapping an Alley
UV mapping the ground and building 5
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UV mapping building 2
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UV mapping building 3
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UV mapping building 4
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UV mapping the remaining details
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Ex_Files_Blender_2_8_UV_Mapping.zip
(730.1 MB)