Introduction
Welcome
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Using the exercise files
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1. Building the Base Model
Why we sketch first
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Sketching the rough form on paper
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Sketching the rough form from a cube
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Employing knife cuts to shape the model
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Extruding polygons
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Preparing the base mesh for sculpting
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2. Understanding Sculpting Brushes and Masks
Learning the importance of working low to high
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Using Sculpt Symmetry
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Exploring form with the Grab brush
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Building mass with the Pull and Wax brushes
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Checking out the Wax brush
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Exploring the Scrape and Fill brushes
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Working with the Pinch brush
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Using the Flatten brush
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Sculpting layers and using Erase
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Using masks to create hard surface transitions
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Modeling session
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3. Setting the Stage for Retopo Work
Extracting the retopo target model
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Preparing the target model
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Introducing the Polygon Pen/Create tools
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4. Retopologizing the Model
Strategizing the new topology
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Creating the new topology
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Checking the model's integrity
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Setting up basic UV mapping
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Adding geometry with standard polygon tools
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5. Sculpting the Fine Detail
Returning to sculpting
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Cutting in the detail
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Using spline snapping
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Using stamps
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Using stencils
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Baking out the maps
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Ex_Files_Hard_Surf_Sculp_Retopo.zip
(306.5 MB)