Introduction
Design complex forms and shapes with Rhino
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What you should know before watching this course
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Using the exercise files
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What is Rhino for Mac?
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System requirements and supported hardware
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Downloading and installing Rhino for Mac
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1. Getting Acquainted with Rhino for Mac
Start window
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Menu bar
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Viewport
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Sidebars
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Command icons
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Command line
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Modeling constraints
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Gumball tool
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Associative History toggle
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Status bar
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Rhino themes
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Customizing unit and grid settings
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Navigating viewports
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Customizing viewports
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File management
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Rhino objects
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Selecting objects
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Staying organized with layers
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Help and troubleshooting
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2. Differences between Rhino for Mac and Rhino for Windows
What's missing from Windows
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Keyboard, mouse, and peripheral differences
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Contextual menu differences
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Commands and command line differences
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Toolbar and panel differences
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Autosave differences
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3. Curves
Curve basics
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Drawing straight line curves
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Drawing polygons
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Drawing circles, ellipses, and arcs
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Drawing spirals and helixes
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Drawing freeform curves
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Analyzing curve length
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Analyzing curve angles
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Analyzing curve radius
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Analyzing curve curvature
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Analyzing curve continuity
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Analyzing curve direction
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Exploding and joining curves
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Editing curve control points
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Smoothing curves
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Extending curves
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Splitting curves
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Trimming curves
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Offsetting curves
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Matching curves
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Filleting curves
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Rebuilding curves
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4. Surfaces
Surface basics
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Making extrusion surfaces
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Basic lofted surfaces
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Lofting surfaces with loft options
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Surfaces from edge curves
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Creating revolved surfaces
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Making sweep 1 rail surfaces
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Making sweep 2 rail surfaces
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Network surface creation
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Analyzing surface direction
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Analyzing surface radius and curvature
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Analyzing surface continuity
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Editing surface control points
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Exploding and joining surfaces
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Smoothing surfaces
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Extending surfaces
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Splitting surfaces
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Trimming surfaces
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Offsetting surfaces
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Matching surfaces
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Filleting surfaces
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Bending surfaces
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Rebuilding surfaces
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5. Solids
Solids basics
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Creating solid objects
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Freeform solids creation
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Analyzing solids: Edge analysis
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Editing solids: Boolean difference
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Editing solids: Boolean union
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Editing solids: Boolean intersection
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Editing solids: Boolean two shapes
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Editing solids: WireCut
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Editing solids: Chamfer
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6. Transforming Geometry
Moving objects with drag, move, and gumball
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Rotating objects with rotate and gumball
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Scaling objects with scale commands and gumball
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Duplicating objects with copy and gumball
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Duplicating objects with array commands
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7. Accurate Modeling
Understanding coordinate systems
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Using construction planes
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Modeling constraints: Ortho
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Modeling constraints: Planar
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Drawing with reference images: Picture frame
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Drawing with reference images: Background bitmap
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Persistent object snaps
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One-shot object snaps
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Grid snap settings
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SmartTrack
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8. Rendering
Render settings and scene setup
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Lighting setup: Two-point lighting
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Lighting setup: Three-point lighting
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Applying and customizing materials
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Rendering
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Ex_Files_Learning_Rhino_6_for_Mac.zip
(67.6 MB)