Introduction
Welcome
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What this course is and isn't
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Using the exercise files
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1. Product Visualization
What is product visualization?
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How is C4D used for product visualization?
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Examples of work
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Big picture concepts
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2. Working with Models
Understanding the hierarchy
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Manipulating models
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Importing models
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Working with subdivision surfaces
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Using splines to alter models
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How to create a cross-section of a model
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3. Materials and Textures
What are materials and textures?
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Creating and applying materials
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Bumpy materials
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Luminous materials
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Reflective materials
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Refractive materials
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Applying materials with alpha channels
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Modifying existing materials
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4. Rendering Basics
What is rendering?
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Basic render settings
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Which renderer should I use?
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Differences between standard and physical
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5. Working with Cameras
Adding a camera
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Changing camera settings
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Adding depth of field
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6. Lighting Environments and Global Illumination
Product shot lighting concepts
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Creating a simple photographic studio
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Adding lighting to the photographic studio
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What is Global Illumination?
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Global Illumination settings
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Lighting with HDRIs
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Polygonal lighting
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Using ambient occlusion
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GI and AO tips and tricks
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7. Setting Up Multipass Renders and Takes
What is multipass rendering?
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Setting up multipass renders
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Creating mattes to isolate objects
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Creating takes and using overrides
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Render takes using tokens
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8. Adding Finishing Touches
Compositing mutipass renders
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Color correction using mattes
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Adding finishing touches and exporting
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9. Challenge
Challenge overview
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Solution: Camera, materials, and lights
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Solution: Takes, settings, and output
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Solution: Compositing
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Ex_Files_Cinema4DR18_EssT_Viz.zip
(275.2 MB)