Introduction
Welcome
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What to know
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Exercise files
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1. Wire Dynamics
Intro to wire dynamics
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Geometry prep and procedural animation
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Creating our wire simulation
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Adding collision geo to our simulation
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Simulation caching and wire deforming
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Revising and iterating our simulation
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Exporting alembic files of our results
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Flipbooking our animation
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Importing our alembic file into Maya
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Importing our alembic file into CINEMA 4D
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2. Audio Reactivity
Audio reactivity intro
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Importing audio files into CHOPS
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Creating procedural animation channels
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Applying our animation channels to geometry
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Creating more animation channels from audio
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Finalizing our scene
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3. Growing Geometry
Overview of process
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Creating an initial vine source
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Animating vine growth
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Creating vine geo
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Creating attributes for leaf growth
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Creating leaf growth points
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Creating leaf geo
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Export our asset as an alembic file
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4. Object Destruction
Rigid body dynamics in Houdini
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Fracturing geometry with VDB tools
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Procedurally creating interior UVs
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Creating proxy geometry for simulation
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Setting up our dynamic simulation
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Exporting alembic files
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Flipbooking final results
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5. Assembling Houdini-Generated Assets in Maya & CINEMA 4D for Final Scene Layout
Importing Houdini files in to Maya
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Importing Houdini files in to CINEMA 4D
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Ex_Files_Houdini_Adv_Graphics.zip
(417.4 MB)