Introduction
Welcome
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What you should know before watching this course
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Using the exercise files
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Setting up the 3ds Max project structure
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A quick word on gamma and unit settings
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3ds Max customization tweaks
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1. Modeling with splines
Creating the breastplate spline
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Setting up the polygon faces
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Extrudes and Spherify
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Creating crease sets
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2. Creating Complex Shapes from Components
Creating a working grid
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Setting up our screw component
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Duplicating and welding the components
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Creating the cap with good topology
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Extruding the thread
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Cleaning up the thread
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Smoothing the thread
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Distribution
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3. Building with Primitives
Creating the base cylinders
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Extruding with splines
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Adding detail: Part 1
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Adding detail: Part 2
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Creating the clamp holes
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Applying subdivision creasing
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Screw crease fixes
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Insert subdivision
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Valve subdivision
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4. Modeling with Edge Cuts
Creating the stencil
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Positioning the stencil and prototyping
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Making the cuts
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Cleaning the topology into quads
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Extruding the shapes
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Creating crease sets
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5. Box Modeling
Creating the sphere
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Applying the chamfer
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Adding subdivision
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Creating the port guard base geometry
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Adding the screw hole
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Duplicating the mesh
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Cutting and welding
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Adding subdivision
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Creating subdivision creases
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Conclusion
What's next?
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Ex_Files_3dsMax_HardSurface.zip
(286.5 MB)