Introduction
Communicate your architectural vision with VFX
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1. Camera Tracking
Import and track footage in After Effects
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Set the ground plane and reference objects
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Exporting an FBX camera from After Effects
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Importing an FBX camera into Maya
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Importing footage into Maya
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2. 3D Model
Model export from Revit
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Model export from 3ds Max
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Model UVs and group refine in Houdini
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Import a model into Maya
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Set up sun and sky lighting
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Ground plane
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Create Redshift materials
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Assign materials to model
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3. 3D Foliage
Acquire models from the SpeedTree store
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Exporting trees from SpeedTree
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Export a hedge from SpeedTree
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Install a SpeedTree plugin
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Importing a tree into Maya
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Import a hedge into Maya
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Review vegetation
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Creating .rstexbin files
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4. 3D Rendering
Object IDs
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Set up matte AOVs
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Set up ambient occlusion AOV
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Refine render settings
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5. 3D Integration
Import footage into After Effects
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Color correct a building
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Color correct trees
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Color correct hedges
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Final render
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