Introduction
Welcome
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What you should know
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Using the exercise files
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1. Blocking Out Basic Shapes
Elements of stylization
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Analyzing the reference image
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Setting up shortcuts
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Blocking out the basic shape
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Blocking out the top portion
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Blocking out the balcony
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Adding railings to the balcony
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Adding details to the top planks
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Creating the top antenna
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Blocking out the window opening
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Blocking out the door frame
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Blocking out the front door
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2. Adding Details to Basic Shapes
Creating and unwrapping wooden planks
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Adding cracks to the wooden planks
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Making the roof and walls from planks
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Placing planks on the roof
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Reshaping planks for a triangular roof
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Finishing the triangular roof portion
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Adding planks to the balcony
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Adding planks to walls
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Adding the base to the balcony
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3. Creating Stylized Details
Adding the door to the front
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Opening for the top window and balcony
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Creating details for the side windows
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Adding the last of the details
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Creating stylized flowers
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Creating stylized grass
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4. Creating Textures, Exporting, and Rendering
Methods for creating stylized textures
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Using vector shapes to add details
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Creating base texture in DDO
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Adding details to the base texture in DDO
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Creating materials in 3ds Max
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Color correcting materials
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Preparing flowers and grass for export
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Importing grass and flowers to the scene
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Setting up the camera and grass
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Modifying the structure shape
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Adding lights to the scene
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Setting up V-Ray renderer
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Fixing issues with renders and lights
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Compositing render passes in Photoshop
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Adding more elements to the final composition
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Ex_Files_3dsMax_Animation.zip
(58.7 MB)