Introduction
Welcome
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Using the exercise files
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1. Introduction to MotionBuilder
The MotionBuilder interface
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Configuring user settings
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Navigation in MotionBuilder
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Transforming objects
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Creating hierarchies
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Working with groups
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2. Animating in MotionBuilder
Working with the Transport Controls
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Animating objects with keys
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Adjusting keys in the Dopesheet
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Working with animation curves
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Creating takes
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3. Setting Up and Animating Characters
Preparing characters for MotionBuilder
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Characterizing generic rigs
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Characterizing 3ds Max biped rigs
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Characterizing Maya human IK rigs
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Creating control rigs
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Animating characters via control rigs
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Creating and animating character poses
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4. Working with Motion Data
Importing motion data
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Retargeting motion data
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Working with animation layers
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Cycling motion data: Walking in place
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Cycling motion data: Creating cycles
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Cycling motion data: Editing cycled data
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5. Finishing Scenes
Adding lights and cameras
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Creating previews
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Exporting scenes
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Ex_Files_UaR_MotionBuilder.zip
(56.3 MB)