Introduction
Welcome
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What you should know
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Exercise files
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1. Making a 3D Model of the Product
Making the razor blade
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Brainstorming design ideas
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Designing variations
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Modeling the chosen design
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Adding the blade retraction switch
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Detailing the retraction button
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Making the clip hole
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Modeling the grips
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Crafting the logo
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Challenge: Make the lock and unlock button
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Solution: Make the lock and unlock button
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Adding the finishing details
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2. Preparing to Render
Getting the Booleaned mesh
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Using DynaMesh to soften hard edges
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Decimating to reduce polygon count
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Render preparation
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3. Rendering in KeyShot
Sending the scene to KeyShot
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Applying the materials
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Positioning the object in the scene
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Setting up the lights
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Setting up the renderer
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Conclusion
Where to go from here
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Ex_Files_Zbrush_Keyshot_Product_Design_Rendering.zip
(110.2 MB)