Introduction
ZBrush 2018 in action
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Preparing for this course
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1. ZBrush Quick Start
Starting ZBrush for the first time
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Loading tools vs. opening projects
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Learning the interface
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Navigating in 3D space
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Using the Gizmo
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Additional Gizmo 3D tips
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Using Undo History
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Working with the camera
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2. Sculpting
The most commonly used brushes
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Using brush settings
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Using symmetry
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Controlling brush size
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Smoothing a model
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Inverting brush effects
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Working with alphas
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3. Using Tools and Subtools
Working with subtools
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Adding new tools and subtools
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Splitting subtools
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Combining subtools
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Using insert mesh brushes
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Creating insert mesh brushes
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Using curve brushes
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Extracting new shapes
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Using Live Boolean mode
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Generating the Boolean mesh
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Using Transpose Master
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Creating text
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Using folders
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4. Selections, Masking, and Polygroups
Selecting parts of an object
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Making masks
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Creating polygroups
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Mask, polygroup, and selection tips
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Generating masks by topology
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Splitting by mask, hidden, or polygroups
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Masking where two objects overlap
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5. Using the ZModeler Brush
ZModeler introduction
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Inserting and removing edges
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Closing holes
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Extruding faces
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Bridging holes and edges
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Splitting points
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Polygrouping with ZModeler
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Limitations of ZModeler
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6. Using Subdivision
Dividing a model
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Sculpting on a subdivision model
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Limitations of subdivision models
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Using Dynamic Subdivision
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Creasing edges
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7. Using DynaMesh
Activating DynaMesh
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Sculpting with DynaMesh
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Combining objects with DynaMesh
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Limitations of DynaMesh
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8. Using Sculptris Pro
Activating Sculptris Pro mode
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Sculpting with Sculptris Pro
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Using the new snake hook brushes
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9. Paint, Materials, and Texture Maps
Applying materials
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Painting color
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Laying out UVs
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Converting between color and texture maps
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Painting with Spotlight
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Using Noisemaker
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Importing models with texture maps
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10. Editing Models
Deleting part of a model
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Mirroring a model
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Working with ClayPolish
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Using the clip and trim brushes
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Closing all holes
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Flipping and doubling surfaces
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Using deformers
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Using morph targets
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Decimating models
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Using EdgeLoop
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Using ZRemesher
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Projecting detail
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11. Exporting Work from ZBrush
Using GoZ
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Using the 3D Printing Exporter
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Exporting with the Multi Map Exporter
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Exporting to FBX format
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Ex_Files_ZBrush_2018_Essential_Training.zip
(1.2 GB)